Game Developer & Interactive Systems

MSU student building Unity projects, gameplay systems, and tools. Focused on sleek UI, immersive VR, and automotive tech integrations.

Spartasoft

Game Jams

Others

About

I’m Carter Lynn, a game developer at Michigan State University and a member of Spartasoft Studio. I build gameplay systems, UI/UX for in-game tools, and rapid prototypes.

Currently: polishing a Unity-based car dashboard project (real-time OBD-II visualization, animated UI, sound design) and exploring ML-Agents.

Core Skills

  • Languages: C#, C++, Python
  • Engines: Unity (URP, 2D & 3D)
  • Tools: GitHub, Rider, Photoshop, Premiere Pro
  • Systems: UI Toolkit, TextMeshPro, coroutines, input systems

Highlights

  • Programmer for multiple Spartasoft Studio projects, collaborating in team-based Unity development
  • Developed a custom Unity-based car dashboard with real-time OBD-II data visualization
  • Created interactive performance tracking tools, including a 0–60 mph timer with animated UI and SFX

Contact

Reach out for collaborations, internships, or freelance work.

Or email carterlynnmsu@gmail.com

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