Highlights
Spartasoft
Game Jams
Others
About
I’m Carter Lynn, a game developer at Michigan State University and a member of Spartasoft Studio. I build gameplay systems, UI/UX for in-game tools, and rapid prototypes.
Currently: polishing a Unity-based car dashboard project (real-time OBD-II visualization, animated UI, sound design) and exploring ML-Agents.
Core Skills
- Languages: C#, C++, Python
- Engines: Unity (URP, 2D & 3D)
- Tools: GitHub, Rider, Photoshop, Premiere Pro
- Systems: UI Toolkit, TextMeshPro, coroutines, input systems
Highlights
- Programmer for multiple Spartasoft Studio projects, collaborating in team-based Unity development
- Developed a custom Unity-based car dashboard with real-time OBD-II data visualization
- Created interactive performance tracking tools, including a 0–60 mph timer with animated UI and SFX
Contact
Reach out for collaborations, internships, or freelance work.